KOOLITUS
Name of the project: “Gaming for Learning’’ Training Course
Date: 07th June – 15th June 2022
City/Country: Kobuleti, Georgia
What was the main topic of the event?
Oleksandra Golovko – Using games and gamifiacation to increase youth pparticipation in the community life, decision making, and active citizenship
Olga Mirina – Gamification of the educational process
Stanislav Aiupov – The main idea of project was to explore the gamification and game-based learning in youth work
What were the biggest learning moments of the event for you?
Oleksandra Golovko – Developing our own games
Olga Mirina – I discovered that I actually have strong leadership traits and realized how many opportunities for self-development I have missed. I also gained quite a lot of knowledge about gamification.
Stanislav Aiupov – We tried to create our own games and analyze what outcomes we may have in usage of them
Do you have any plans to continue being active in the field? If yes, what?
Oleksandra Golovko – Using games and gamification at work
Olga Mirina – Yes, I’d like to participate in every project I can. Maybe I will even organize projects myself, but I don’t know where to start.
Stanislav Aiupov – I’m gonna be a teacher soon. Anything goes for me if it brings some new knowledge for my potential students. All in all, I can use new ideas in work.
Would you recommend it to your friends? If yes, why? If not, why not?
Oleksandra Golovko – Yes, this is a gool idea that can be used for different environments and differnt age groups.
Olga Mirina – Yes, it was perfect. Non-formal education, interesting topic, lots of self-reflexion, a lot of fun in great multicultural company and useful contacts for the future.
Stanislav Aiupov – Sure! It gives you an interesting experience. It allows you to develop your language skills.
This Project was financed by European Commission’s Erasmus + Programme